Boyko Georgiev

Gameplay/Tools Programmer


Read More

About me

I am Boyko Georgiev, a student at Breda University of Applied Sciences with a focus on gameplay and tools programming. I enjoy creating systems that enhance gameplay experiences and building tools to streamline game development. With a strong foundation in game programming principles, I’m passionate about solving technical challenges and continuously improving my skills. I’m driven to contribute to innovative game projects and help bring creative visions to life.

I have experience with Unreal Engine and Unity, as well as working on custom engines.

My hobbies include playing bass, Dungeons & Dragons, board games, and computer games.

I'm open for internships starting February 2026.

Skills & Tools

Projects

  • All
  • Games
  • Tools
  • Embedded
Tool

Visual Scripting Tool

Dec 2023 - Jan 2024

Lua-based visual scripting made for a custom engine

Read More


Student Project Custom Engine C++ Lua ImGui Solo 8 weeks
Game

Umbra Mortis

Sept 2024 - July 2025

Cooperative online multiplayer first-person shooter developed in Unreal Engine 5

Read More


Student Game Unreal Engine 5 C++ Online Multiplayer Gameplay Ability System Team Size: 23 32 weeks
Tool

Dynamic Split Screen

October 2024

Dynamic Voronoi Split Screen made in Unreal Engine

Read More


Student Project Unreal Engine 5 C++ Solo 1 weeks
Game

River Tale

May - June 2024

Immersive multiplayer XR adventure

Read More


Released Student Game Unreal Engine 5 C++ Team Size: 20 8 weeks Behavior Trees EQS ESP32
Game

Smash Balls

May - June 2023

Fast-paced 2-4 player couch versus platform fighter

Read More


Released Student Game Unreal Engine 5 C++ Team Size: 14 8 weeks Gameplay
Game

Dark Reflection

Feb - Apr 2023

A game where you have to find the exit of a maze while avoiding enemies. Made with custom 2D CPU raytracing.

Read More


Released Student Game Custom Engine C++ Solo 8 weeks Rasterization 2D CPU Raytracing CPU Optimizations
Game

Snow

Dec 2021 - Mar 2022

2D ski game (Intake Project). One of the first games I ever made.

Read More


Released Student Game Custom Framework C++ Solo 3 months Procedural level generation Custom physics
Tool

Calculator

Dec 2024 - Jan 2025

A simple calculator application made with XAML and WPF

I tried to mimic the Windows calculator in terms of how it looks like and how it works

Read More


Student Project WPF XAML C# Solo 2 weeks
Tool

2D tile editor

May 2024

2D tile editor made with ImGui for the WASP custom engine. Supports creating custom collisions

Read More


Student Project Custom Engine C++ ImGui Solo 2 weeks

Contact

Address

Breda, Netherlands

Social Profiles